Behind the Scenes of Fallout, Gaming’s Most Surprising Television Success
The post-apocalyptic TV series has made a triumphant return to its platform, and it's fair to say that audiences were delightfully shocked by the excellence of its debut season. By portraying the retro-futuristic, post-apocalyptic United States through the perspectives of three distinct characters, it effectively portrayed multiple facets of the player's experience.
We followed vault-dweller Lucy, attempting to uphold her morals and finding that the ruined world made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel new recruit, who starts doubting his cult's authority and unleashes plenty of trouble in powered exoskeleton; and Walton Goggins's character, a fan-favorite figure who has entirely abandoned any moral compass out in the radioactive badlands.
Setting the Stage for a New Chapter
The debut season's conclusion unveiled crucial details about who helped cause the global annihilation that sealed a group of people in subterranean shelters for hundreds of years. It also posed numerous mysteries unanswered for the next installment – and, on this occasion, anticipations are considerably elevated.
“We'd gladly accept ‘pretty good’ – we should print that on merchandise,” quips the show's co-creator.
“Heading into the initial season, people were like, ‘Just don't mess it up’,” adds the game director. “We are ecstatic with the reception to the show, so this time people are bringing more excitement and altered expectations.”
The Mojave Beckons for Season Two
The second season is set in the neon-lit city, the location of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and personalities in the series, even if it was a bit broken at launch.
“It has a sun-baked feel, a Southwestern essence, that’s so integral to that game,” notes Nolan. “That dusty, desolate iconic highway aesthetic of the game is so much rewarding to translate into the show.”
In the show's timeline, a considerable period has elapsed since the story of the New Vegas game by the time the protagonists make their way there. Nevertheless, the creators hint that it will honor the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is distinguished by its physical authenticity – its creators insisted on physical models and locations were built, mirroring the makeshift nature of the towns in the games.
“As a sci-fi fan, so many series I watch, I’m conscious that they’re all standing in front of a digital backdrop,” says another of the showrunners. “The whole point of an adaptation, especially of a interactive medium, is to appear as if it’s authentic.”
Indeed, pretty much each creature you see on-screen is practical, including the notoriously frightening radioactive creatures known as the apex predators. In the show, they are created using practical effects, and were apparently rather intimidating up close.
A Labor of Love
The Fallout series resonates because it is made by skilled directors who are also dedicated players, alongside the original creators behind the franchise. This mutual respect for the world is clear in the final product.
The new batch of episodes is launching on a weekly basis rather than as a binge-able batch, offering a different experience from the initial release. This format will allow for a altered viewing experience, something the team themselves are excited to engage with.
“It's richer, it’s more expansive, it’s wittier, it has a lot of revelations,” says Howard. “I can't wait to seeing what people think.”